![]() Stat-wise the Geonosians have low Cunning, Willpower, and Presence and are just average in everything else, but receive quite the trade off: a whopping XP, a free rank in any skill of their choice, an additional boost for allies and a healed strain for the Geonosian when assisting, and the ability to fly. Geonisians are a bit of a surprise in more than one way. Clones have the standard human stat block, although they have slightly less XP in exchange for a rank each in Knowledge Warfare and Resilience and a rank of the Physical Training Talent. There are four new species for players to choose from: Clone, Geonosian, Kaminoan, and Umbaran. More importantly, the sidebar that does so makes a point to recommend Heroic-Level Play, which grants an additional xp, increases the starting skill rank cap to 3, and bestows 9, credits on each character, as the default starting point for Rise of the Separatists campaigns. Meanwhile, smugglers, scavengers, and pirates find opportunities to profit from the war, which continues with no peace in sight. Away from the battlefields, Separatist diplomats and agents work to turn additional planes against the Republic, and both sides seeks alliances with neutral systems. ![]() ![]() Under the leadership of the Jedi Knights, clone troopers fight bravely against the remorseless droid army. ![]()
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